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- /*******************************************************************************
- * *
- * Author : Angus Johnson *
- * Version : 6.4.2 *
- * Date : 27 February 2017 *
- * Website : http://www.angusj.com *
- * Copyright : Angus Johnson 2010-2017 *
- * *
- * License: *
- * Use, modification & distribution is subject to Boost Software License Ver 1. *
- * http://www.boost.org/LICENSE_1_0.txt *
- * *
- * Attributions: *
- * The code in this library is an extension of Bala Vatti's clipping algorithm: *
- * "A generic solution to polygon clipping" *
- * Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
- * http://portal.acm.org/citation.cfm?id=129906 *
- * *
- * Computer graphics and geometric modeling: implementation and algorithms *
- * By Max K. Agoston *
- * Springer; 1 edition (January 4, 2005) *
- * http://books.google.com/books?q=vatti+clipping+agoston *
- * *
- * See also: *
- * "Polygon Offsetting by Computing Winding Numbers" *
- * Paper no. DETC2005-85513 pp. 565-575 *
- * ASME 2005 International Design Engineering Technical Conferences *
- * and Computers and Information in Engineering Conference (IDETC/CIE2005) *
- * September 24-28, 2005 , Long Beach, California, USA *
- * http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
- * *
- *******************************************************************************/
- #pragma once
- #ifndef clipper_hpp
- #define clipper_hpp
- #define CLIPPER_VERSION "6.4.2"
- // use_int32: When enabled 32bit ints are used instead of 64bit ints. This
- // improve performance but coordinate values are limited to the range +/- 46340
- //#define use_int32
- // use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
- //#define use_xyz
- // use_lines: Enables line clipping. Adds a very minor cost to performance.
- #define use_lines
- // use_deprecated: Enables temporary support for the obsolete functions
- //#define use_deprecated
- #include <cstdlib>
- #include <cstring>
- #include <functional>
- #include <list>
- #include <ostream>
- #include <queue>
- #include <set>
- #include <stdexcept>
- #include <vector>
- namespace ClipperLib {
- enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
- enum PolyType { ptSubject, ptClip };
- // By far the most widely used winding rules for polygon filling are
- // EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
- // Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
- // see http://glprogramming.com/red/chapter11.html
- enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
- #ifdef use_int32
- typedef int cInt;
- static cInt const loRange = 0x7FFF;
- static cInt const hiRange = 0x7FFF;
- #else
- typedef signed long long cInt;
- static cInt const loRange = 0x3FFFFFFF;
- static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
- typedef signed long long long64; // used by Int128 class
- typedef unsigned long long ulong64;
- #endif
- struct IntPoint {
- cInt X;
- cInt Y;
- #ifdef use_xyz
- cInt Z;
- IntPoint(cInt x = 0, cInt y = 0, cInt z = 0) : X(x), Y(y), Z(z){};
- #else
- IntPoint(cInt x = 0, cInt y = 0) : X(x), Y(y){};
- #endif
- friend inline bool operator==(const IntPoint &a, const IntPoint &b) {
- return a.X == b.X && a.Y == b.Y;
- }
- friend inline bool operator!=(const IntPoint &a, const IntPoint &b) {
- return a.X != b.X || a.Y != b.Y;
- }
- };
- //------------------------------------------------------------------------------
- typedef std::vector<IntPoint> Path;
- typedef std::vector<Path> Paths;
- inline Path &operator<<(Path &poly, const IntPoint &p) {
- poly.push_back(p);
- return poly;
- }
- inline Paths &operator<<(Paths &polys, const Path &p) {
- polys.push_back(p);
- return polys;
- }
- std::ostream &operator<<(std::ostream &s, const IntPoint &p);
- std::ostream &operator<<(std::ostream &s, const Path &p);
- std::ostream &operator<<(std::ostream &s, const Paths &p);
- struct DoublePoint {
- double X;
- double Y;
- DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
- DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
- };
- //------------------------------------------------------------------------------
- #ifdef use_xyz
- typedef void (*ZFillCallback)(IntPoint &e1bot, IntPoint &e1top, IntPoint &e2bot,
- IntPoint &e2top, IntPoint &pt);
- #endif
- enum InitOptions {
- ioReverseSolution = 1,
- ioStrictlySimple = 2,
- ioPreserveCollinear = 4
- };
- enum JoinType { jtSquare, jtRound, jtMiter };
- enum EndType {
- etClosedPolygon,
- etClosedLine,
- etOpenButt,
- etOpenSquare,
- etOpenRound
- };
- class PolyNode;
- typedef std::vector<PolyNode *> PolyNodes;
- class PolyNode {
- public:
- PolyNode();
- virtual ~PolyNode(){};
- Path Contour;
- PolyNodes Childs;
- PolyNode *Parent;
- PolyNode *GetNext() const;
- bool IsHole() const;
- bool IsOpen() const;
- int ChildCount() const;
- private:
- // PolyNode& operator =(PolyNode& other);
- unsigned Index; // node index in Parent.Childs
- bool m_IsOpen;
- JoinType m_jointype;
- EndType m_endtype;
- PolyNode *GetNextSiblingUp() const;
- void AddChild(PolyNode &child);
- friend class Clipper; // to access Index
- friend class ClipperOffset;
- };
- class PolyTree : public PolyNode {
- public:
- ~PolyTree() { Clear(); };
- PolyNode *GetFirst() const;
- void Clear();
- int Total() const;
- private:
- // PolyTree& operator =(PolyTree& other);
- PolyNodes AllNodes;
- friend class Clipper; // to access AllNodes
- };
- bool Orientation(const Path &poly);
- double Area(const Path &poly);
- int PointInPolygon(const IntPoint &pt, const Path &path);
- void SimplifyPolygon(const Path &in_poly, Paths &out_polys,
- PolyFillType fillType = pftEvenOdd);
- void SimplifyPolygons(const Paths &in_polys, Paths &out_polys,
- PolyFillType fillType = pftEvenOdd);
- void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
- void CleanPolygon(const Path &in_poly, Path &out_poly, double distance = 1.415);
- void CleanPolygon(Path &poly, double distance = 1.415);
- void CleanPolygons(const Paths &in_polys, Paths &out_polys,
- double distance = 1.415);
- void CleanPolygons(Paths &polys, double distance = 1.415);
- void MinkowskiSum(const Path &pattern, const Path &path, Paths &solution,
- bool pathIsClosed);
- void MinkowskiSum(const Path &pattern, const Paths &paths, Paths &solution,
- bool pathIsClosed);
- void MinkowskiDiff(const Path &poly1, const Path &poly2, Paths &solution);
- void PolyTreeToPaths(const PolyTree &polytree, Paths &paths);
- void ClosedPathsFromPolyTree(const PolyTree &polytree, Paths &paths);
- void OpenPathsFromPolyTree(PolyTree &polytree, Paths &paths);
- void ReversePath(Path &p);
- void ReversePaths(Paths &p);
- struct IntRect {
- cInt left;
- cInt top;
- cInt right;
- cInt bottom;
- };
- // enums that are used internally ...
- enum EdgeSide { esLeft = 1, esRight = 2 };
- // forward declarations (for stuff used internally) ...
- struct TEdge;
- struct IntersectNode;
- struct LocalMinimum;
- struct OutPt;
- struct OutRec;
- struct Join;
- typedef std::vector<OutRec *> PolyOutList;
- typedef std::vector<TEdge *> EdgeList;
- typedef std::vector<Join *> JoinList;
- typedef std::vector<IntersectNode *> IntersectList;
- //------------------------------------------------------------------------------
- // ClipperBase is the ancestor to the Clipper class. It should not be
- // instantiated directly. This class simply abstracts the conversion of sets of
- // polygon coordinates into edge objects that are stored in a LocalMinima list.
- class ClipperBase {
- public:
- ClipperBase();
- virtual ~ClipperBase();
- virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
- bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
- virtual void Clear();
- IntRect GetBounds();
- bool PreserveCollinear() { return m_PreserveCollinear; };
- void PreserveCollinear(bool value) { m_PreserveCollinear = value; };
- protected:
- void DisposeLocalMinimaList();
- TEdge *AddBoundsToLML(TEdge *e, bool IsClosed);
- virtual void Reset();
- TEdge *ProcessBound(TEdge *E, bool IsClockwise);
- void InsertScanbeam(const cInt Y);
- bool PopScanbeam(cInt &Y);
- bool LocalMinimaPending();
- bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
- OutRec *CreateOutRec();
- void DisposeAllOutRecs();
- void DisposeOutRec(PolyOutList::size_type index);
- void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
- void DeleteFromAEL(TEdge *e);
- void UpdateEdgeIntoAEL(TEdge *&e);
- typedef std::vector<LocalMinimum> MinimaList;
- MinimaList::iterator m_CurrentLM;
- MinimaList m_MinimaList;
- bool m_UseFullRange;
- EdgeList m_edges;
- bool m_PreserveCollinear;
- bool m_HasOpenPaths;
- PolyOutList m_PolyOuts;
- TEdge *m_ActiveEdges;
- typedef std::priority_queue<cInt> ScanbeamList;
- ScanbeamList m_Scanbeam;
- };
- //------------------------------------------------------------------------------
- class Clipper : public virtual ClipperBase {
- public:
- Clipper(int initOptions = 0);
- bool Execute(ClipType clipType, Paths &solution,
- PolyFillType fillType = pftEvenOdd);
- bool Execute(ClipType clipType, Paths &solution, PolyFillType subjFillType,
- PolyFillType clipFillType);
- bool Execute(ClipType clipType, PolyTree &polytree,
- PolyFillType fillType = pftEvenOdd);
- bool Execute(ClipType clipType, PolyTree &polytree, PolyFillType subjFillType,
- PolyFillType clipFillType);
- bool ReverseSolution() { return m_ReverseOutput; };
- void ReverseSolution(bool value) { m_ReverseOutput = value; };
- bool StrictlySimple() { return m_StrictSimple; };
- void StrictlySimple(bool value) { m_StrictSimple = value; };
- // set the callback function for z value filling on intersections (otherwise Z
- // is 0)
- #ifdef use_xyz
- void ZFillFunction(ZFillCallback zFillFunc);
- #endif
- protected:
- virtual bool ExecuteInternal();
- private:
- JoinList m_Joins;
- JoinList m_GhostJoins;
- IntersectList m_IntersectList;
- ClipType m_ClipType;
- typedef std::list<cInt> MaximaList;
- MaximaList m_Maxima;
- TEdge *m_SortedEdges;
- bool m_ExecuteLocked;
- PolyFillType m_ClipFillType;
- PolyFillType m_SubjFillType;
- bool m_ReverseOutput;
- bool m_UsingPolyTree;
- bool m_StrictSimple;
- #ifdef use_xyz
- ZFillCallback m_ZFill; // custom callback
- #endif
- void SetWindingCount(TEdge &edge);
- bool IsEvenOddFillType(const TEdge &edge) const;
- bool IsEvenOddAltFillType(const TEdge &edge) const;
- void InsertLocalMinimaIntoAEL(const cInt botY);
- void InsertEdgeIntoAEL(TEdge *edge, TEdge *startEdge);
- void AddEdgeToSEL(TEdge *edge);
- bool PopEdgeFromSEL(TEdge *&edge);
- void CopyAELToSEL();
- void DeleteFromSEL(TEdge *e);
- void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
- bool IsContributing(const TEdge &edge) const;
- bool IsTopHorz(const cInt XPos);
- void DoMaxima(TEdge *e);
- void ProcessHorizontals();
- void ProcessHorizontal(TEdge *horzEdge);
- void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
- OutPt *AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
- OutRec *GetOutRec(int idx);
- void AppendPolygon(TEdge *e1, TEdge *e2);
- void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
- OutPt *AddOutPt(TEdge *e, const IntPoint &pt);
- OutPt *GetLastOutPt(TEdge *e);
- bool ProcessIntersections(const cInt topY);
- void BuildIntersectList(const cInt topY);
- void ProcessIntersectList();
- void ProcessEdgesAtTopOfScanbeam(const cInt topY);
- void BuildResult(Paths &polys);
- void BuildResult2(PolyTree &polytree);
- void SetHoleState(TEdge *e, OutRec *outrec);
- void DisposeIntersectNodes();
- bool FixupIntersectionOrder();
- void FixupOutPolygon(OutRec &outrec);
- void FixupOutPolyline(OutRec &outrec);
- bool IsHole(TEdge *e);
- bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
- void FixHoleLinkage(OutRec &outrec);
- void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
- void ClearJoins();
- void ClearGhostJoins();
- void AddGhostJoin(OutPt *op, const IntPoint offPt);
- bool JoinPoints(Join *j, OutRec *outRec1, OutRec *outRec2);
- void JoinCommonEdges();
- void DoSimplePolygons();
- void FixupFirstLefts1(OutRec *OldOutRec, OutRec *NewOutRec);
- void FixupFirstLefts2(OutRec *InnerOutRec, OutRec *OuterOutRec);
- void FixupFirstLefts3(OutRec *OldOutRec, OutRec *NewOutRec);
- #ifdef use_xyz
- void SetZ(IntPoint &pt, TEdge &e1, TEdge &e2);
- #endif
- };
- //------------------------------------------------------------------------------
- class ClipperOffset {
- public:
- ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
- ~ClipperOffset();
- void AddPath(const Path &path, JoinType joinType, EndType endType);
- void AddPaths(const Paths &paths, JoinType joinType, EndType endType);
- void Execute(Paths &solution, double delta);
- void Execute(PolyTree &solution, double delta);
- void Clear();
- double MiterLimit;
- double ArcTolerance;
- private:
- Paths m_destPolys;
- Path m_srcPoly;
- Path m_destPoly;
- std::vector<DoublePoint> m_normals;
- double m_delta, m_sinA, m_sin, m_cos;
- double m_miterLim, m_StepsPerRad;
- IntPoint m_lowest;
- PolyNode m_polyNodes;
- void FixOrientations();
- void DoOffset(double delta);
- void OffsetPoint(int j, int &k, JoinType jointype);
- void DoSquare(int j, int k);
- void DoMiter(int j, int k, double r);
- void DoRound(int j, int k);
- };
- //------------------------------------------------------------------------------
- class clipperException : public std::exception {
- public:
- clipperException(const char *description) : m_descr(description) {}
- virtual ~clipperException() throw() {}
- virtual const char *what() const throw() { return m_descr.c_str(); }
- private:
- std::string m_descr;
- };
- //------------------------------------------------------------------------------
- } // ClipperLib namespace
- #endif // clipper_hpp
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